Untitled Labyrinth Hunt
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You and three rivals are stuck in a deadly labyrinth!
Avoid the beast within and find the treasure before them!
Roll the dice to move around - Control the movement of the beast, or move the walls around to confound our rivals.
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Lilucario |
| Genre | Strategy |
| Made with | GameMaker |
| Tags | 1-bit, 2D, 8-Bit, Casual, GameMaker, Local multiplayer, Multiplayer, Pixel Art, Retro, Short |
| Average session | A few seconds |
| Languages | English |
| Multiplayer | Local multiplayer |
| Player count | 1 - 4 |
Development log
- ULH in early accessNov 03, 2022

Comments
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I played it alone so I can't say if it's fun in multiplayer, but it looks and feels very good. Sounds and some particles and it looks like a complete game.
I don't know if it's planned, but some additional player interactions could be a good addition. Like pushing other players or teleport another player around or something like that.
Thanks for the feedback!
Yeah, forgot that little detail, it's definitely a multiplayer game :X though now that you say it, making a singleplayer part does sound interesting...
Sounds, yes, that's what I never do. And as for player interection, that's a good idea, but I feel like it would be easy to cheese the game or just block one of the player... Still, you've given me some stuff to think about.
I don't think that Singleplayer would fit well. It's like Mario party which you could theoretically play solo but who does it 😁
The chance for cheesing is given, but with it being local multiplayer balance is less important than fun.
Think of a blue shell in Mario Kart. Everybody hates it, but if you hit your mate 1m before the finish it's really funny 😉
True, true.
As for singleplayer, I was thinking a bigger map and the monster is controlled by an AI, but then I realised that
1) That doesn't sound very fun, and most importantly :
2) I do not know how to code a decent AI