I played it alone so I can't say if it's fun in multiplayer, but it looks and feels very good. Sounds and some particles and it looks like a complete game.
I don't know if it's planned, but some additional player interactions could be a good addition. Like pushing other players or teleport another player around or something like that.
Yeah, forgot that little detail, it's definitely a multiplayer game :X though now that you say it, making a singleplayer part does sound interesting...
Sounds, yes, that's what I never do. And as for player interection, that's a good idea, but I feel like it would be easy to cheese the game or just block one of the player... Still, you've given me some stuff to think about.
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I played it alone so I can't say if it's fun in multiplayer, but it looks and feels very good. Sounds and some particles and it looks like a complete game.
I don't know if it's planned, but some additional player interactions could be a good addition. Like pushing other players or teleport another player around or something like that.
Thanks for the feedback!
Yeah, forgot that little detail, it's definitely a multiplayer game :X though now that you say it, making a singleplayer part does sound interesting...
Sounds, yes, that's what I never do. And as for player interection, that's a good idea, but I feel like it would be easy to cheese the game or just block one of the player... Still, you've given me some stuff to think about.
I don't think that Singleplayer would fit well. It's like Mario party which you could theoretically play solo but who does it ๐
The chance for cheesing is given, but with it being local multiplayer balance is less important than fun.
Think of a blue shell in Mario Kart. Everybody hates it, but if you hit your mate 1m before the finish it's really funny ๐
True, true.
As for singleplayer, I was thinking a bigger map and the monster is controlled by an AI, but then I realised that
1) That doesn't sound very fun, and most importantly :
2) I do not know how to code a decent AI